Sunday, 13 January 2013

More Concept Art and Media Tests

Here we have another concept in development, for the study. I wanted a very gloomy, depressing mood, to capture the idea of the player character choosing to live in melancholy isolation.

I also did some media tests in UDK recently, namely re-visiting god-rays (about time!) and trying out sky-domes. These were both surprisingly easy in UDK, god rays especially when compared to all the trouble I had trying to achieve the same effect in maya.

I took the time to get acquainted with the options for the light, and had a bit of a play around with changing the colour, increasing the intensity of the god rays, and the brightness of the illumination etc.

  
Obviously the above looks a little weird considering the sky texture used, but i certainly plan on having a warm glowing light like this in the garden at the beginning of my project.

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